Fictional World-Building is a performative exercise of speculative design, where personas, dialogue and fiction creation are used as an inspiration space to develop artifacts and systems that could populate the world inside of a critical unreal premise. A process of reverse archeology, cultural criticism, and speculative fabulation (1), participants create interactions and artifacts that embody a fictional world, simultaneously telling a story about the reality we all know.
Inspired by thinkers and makers paving the speculative movement, such as Dunne and Raby’s United Micro-Kingdoms, Donna Haraway’s Speculative Fabulation, Ian Bogost’s Alien Phenomenology, and Andrew Friend and Sitraka Rakotoniaina’s VVFA, Monique Grimord’s Fictional World-Building expresses the methodology through a collaborative exercise of play-acting, dialogue, improvisation, and fabulation. The end result is a narrative artifact, an object that serves as a speculative fabulation through its form and function.
The workshop is a journey that leaves you with a new lens, a sense-making tool that serves as a powerful ally in the design process. The workshop was delivered at Baltan Laboratories and CUBE Design Museum with students from the Maastricht Academy of Media Design and Technology.
(1) Speculative fabulation is "fiction that offers us a world clearly and radically discontinuous from the one we know, yet returns to confront that known world in some cognitive way.” —Robert Scholes